Wait a minute, this is just Latency again!

Despite appearances, the arm layout here is a whole lot less of a Rat's Nest than my first attempt.

Between last week and this, I'm slowly being pushed away from my old style of solves that "are Looping" and "don't cause mercury poisoning". I at least made sure no excess quicksilver was made before the Circle Reject.

--Exception, Bit Attack

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*sees teammate tinker*
*waits for him to share files and go to sleep*
*sneaks up on solve with spray can*

--TrottingHeart, rogue artist